Beat the guy at the next desk
Office against install crew. Morning shift against afternoon. People who'd never sign up for a wellness webinar will move mountains to beat Dave.
three 90-second snacktivities a day
Three snacktivities a day, ninety seconds each. Your people move, learn something, earn something they actually want, and get back to work.
Six things. The longest one takes 90 seconds.
Office against install crew. Morning shift against afternoon. People who'd never sign up for a wellness webinar will move mountains to beat Dave.
Challenges built from wherever you actually work. Around the building. Up to the second floor. Back from the deli before the coffee goes cold.
Photograph a meal and we do the math, then adjust today's target to match. Nobody counts anything.
Short lessons between the movement, so people pick up something about sleep, stress, or food without sitting through a seminar.
You decide what goes in the store — half days, longer lunches, the good parking spot, first dibs on new leads. Your people decide what to spend it on.
No HR department required. Your account manager does the setup with you, and after that it runs itself.
The streak is what gets someone to do ninety seconds on a Tuesday they would rather not. Ours forgives a missed day on its own.
Twelve days running. Keep the fire alive.
Streak freezes are spent for you, one per missed day, the moment your day rolls over. Nothing to buy, nothing to equip, no notification asking you to feel bad about it.
Not the server's. Someone finishing at 11pm gets the day they actually worked, wherever they are.
Reaching the goal earns HEC, which buys the half day or the good parking spot. Showing up is worth something beyond the number going up.
Movement, food, sleep and hydration land on one screen. Two rings tell the story — what your body spent, and what you put back in.
TODAY
Daily HealtheFive
STATS
Energy
Intake
1,840/2,400
Active burn
612
Resting burn
1,568
Short movement changes what happens in the hour after it. Here’s the research behind it.
d≈0.24
Brief activity produces small-to-moderate gains in executive function. Timing the bout matters as much as how hard it is.
Moreau & Chou, Psychol Bull (2019); IPD meta-analysis, Neurosci Biobehav Rev (2021)
10 minutes
Ten minutes of light exercise increased hippocampal connectivity in imaging work at UC Irvine. Enough to change how well people hold onto what comes next.
Suzuki et al., PNAS (2018), via UCI Center for the Neurobiology of Learning & Memory
~4 days
Employees hitting vigorous-activity thresholds took about four fewer sick days than inactive colleagues. That's association, not causation, but it's a big cohort.
Losina et al., PLOS ONE (2017); Johns Hopkins Bloomberg School employer guide
You need the eleven people in your office to move once in a while.
Built for companies with an HR department to run it. Manual logging kills it in week one, generic rewards don’t motivate anyone in particular, and randomized evaluations have found little measurable effect on absences or biometrics over one to two years.
Challenges that play like games. Rewards your people picked out themselves. Privacy-first by default, and an account manager who does the setup with you, so nobody here inherits a project.
Start a pilotEach one depends on the last, so the order matters.
step 01
One session with your account manager, and a reward store built from things you can actually hand out. Half days, longer lunches, whatever works where you are.
step 02
Teams pick their own daily targets. Wanting to beat the next crew over does the work push notifications never did.
step 03
Your dashboard shows who's active, who's on a streak, and who opted out. Privacy-first defaults on from day one.
Thirty days. One team or everybody. We set it up with you, and the data’s yours either way.